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Princess Series
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A flash animated series telling the tale of a princess confined in a soul-sucking corporate tower, where she is forced to make coupons for cigarettes and junk mail.
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Project Game Over
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Features a series of collaborative animation movies recreating some of the first video games using human-beings as the pixels. Created by Swiss artist Guillaume Reymond.
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Net_Condition
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Archived exhibition at the Center for Art and Media Technology (ZKM) in Karlsruhe, Germany.
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The Drop Out Cyberspace
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A cultural exchange place where postmodernism is mixed with primitive sensibilities. It's an electronic community for the development of art, peace and unity.
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Institut für Telenautik
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The experimental broadcasting studio of Artschool Hamburg. Live streaming with the possibility of international contribution.
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Hahn, Alexander
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Electronic media artist Alexander Hahn, working with 3-D, video and virtual reality technologies.
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Cyanobacteria Publications
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Cultivating experimental methods of creation in various arts (1993-1997).
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Network Museum and Magazine Project
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International version of the Japanese web site for Dia Nippon Publishing, showcasing diverse web works by new media artists, with theory articles.
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Johnson, Paul
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Detailed documentation of 'things that deliver images.' Sculptures of discarded computer parts.
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ACTlab
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Academic research group based in the University of Texas (US) working at the intersections between technology, culture, and art.
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Design Observer
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Features writings about design and culture.
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Utensil
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Deconstructed tools which engage existing systems by miming them technically, offering divergent uses and forms of appearance. The studio of Sawad Amornvivat, Beth Stryker, and Hernando Barragan.
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The Women of the Old Boys Network
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OBN is a collective of cyberfeminist new media artists and theorists.
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FONLAD
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Online digital arts festival promoted by artists association in Portugal.
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Coded Cultures Congress
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The ways of origination and reality design of various artists and art groups are demonstrated on hand of workshops and an exhibition, whereas a new approach towards digital art in the 21.century is acquired beyond its technical background.
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