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Home - Arts - Digital


Princess Series
A flash animated series telling the tale of a princess confined in a soul-sucking corporate tower, where she is forced to make coupons for cigarettes and junk mail.

Project Game Over
Features a series of collaborative animation movies recreating some of the first video games using human-beings as the pixels. Created by Swiss artist Guillaume Reymond.

Net_Condition
Archived exhibition at the Center for Art and Media Technology (ZKM) in Karlsruhe, Germany.

The Drop Out Cyberspace
A cultural exchange place where postmodernism is mixed with primitive sensibilities. It's an electronic community for the development of art, peace and unity.

Institut für Telenautik
The experimental broadcasting studio of Artschool Hamburg. Live streaming with the possibility of international contribution.

Hahn, Alexander
Electronic media artist Alexander Hahn, working with 3-D, video and virtual reality technologies.

Cyanobacteria Publications
Cultivating experimental methods of creation in various arts (1993-1997).

Network Museum and Magazine Project
International version of the Japanese web site for Dia Nippon Publishing, showcasing diverse web works by new media artists, with theory articles.

Johnson, Paul
Detailed documentation of 'things that deliver images.' Sculptures of discarded computer parts.

ACTlab
Academic research group based in the University of Texas (US) working at the intersections between technology, culture, and art.

Design Observer
Features writings about design and culture.

Utensil
Deconstructed tools which engage existing systems by miming them technically, offering divergent uses and forms of appearance. The studio of Sawad Amornvivat, Beth Stryker, and Hernando Barragan.

The Women of the Old Boys Network
OBN is a collective of cyberfeminist new media artists and theorists.

FONLAD
Online digital arts festival promoted by artists association in Portugal.

Coded Cultures Congress
The ways of origination and reality design of various artists and art groups are demonstrated on hand of workshops and an exhibition, whereas a new approach towards digital art in the 21.century is acquired beyond its technical background.



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